How Meta flunked its first year as a metaverse company

A year ago, Meta was riding high on the metaverse. The company had just completed its rebranding from Facebook to Meta. Social networks, as Mark Zuckerberg explained, were no longer a singular focus for the company. “From now on, we’re going to be metaverse-first, not Facebook first,” he said.

Now, as Meta finishes its first full year as a “metaverse company,” the outlook is considerably less rosy. The company has lost billions of dollars on Reality Labs, the division overseeing its metaverse work. Its stock has cratered. The company has, for the first time, shed thousands of employees in mass layoffs. Even longtime shareholders are starting to do what was once unthinkable: question Zuckerberg’s vision for the future.

At the same time, Meta still hasn’t clearly articulated what the metaverse is or effectively made the case for why the billions of people currently using its social media apps would want to be part of an “embodied internet.” Worse still, the company’s initial metaverse product has proved underwhelming, and turned the metaverse into a punchline, rather than a source of anticipation.

We still don’t know what the metaverse is for

Meta and Zuckerberg have offered various definitions over the last year. The metaverse is the “successor to the mobile internet,” and “an embodied internet where you’re in the experience.” It’s virtual reality, but also (eventually) augmented reality. It will also, somehow, tie into our existing social graphs on Facebook and Instagram. But, unlike Facebook and Instagram, it will be interoperable with other companies’ platforms. It might have something to do with NFTs and web3.

“The defining characteristic of the metaverse is that you really feel like you’re present with other people or in another place,” Zuckerberg said during an interview at SXSW in February. “You might look at documents, you might look at a website but in the future you’re going to be in it.”

Zuckerberg might think this is explaining the beginnings of some grand vision for a future internet, but it also just sounds a lot like plain old virtual reality. Moreover, it’s telling that one of his go-to examples is “looking at documents.” Over the last year, the company has leaned hard into Horizon Workrooms, its social VR experience geared toward office workers.

Meta's is integrating Zoom and Microsoft Teams into VR meetings with Horizon Workrooms.
Meta

When the company showed off its new high-end Quest Pro, it offered up Horizon Workrooms as one of the key experiences optimized for the new headset. You can now recreate a whole virtual workspace in VR. Soon, you’ll be able to use a slew of office and productivity software, from Zoom to Microsoft Word.

But the idea of working in VR with a headset strapped to your face is still pretty far from appealing to most people. And there are a vanishingly small number of jobs and industries where working in VR is even remotely justified.

Perhaps what’s most telling is that Meta has apparently struggled to persuade its own employees to use Workrooms. Despite making Quest 2 headsets free to all employees last year, a recent push from Zuckerberg for teams to start holding meetings in VR revealed that many either hadn’t taken advantage of the offer or hadn’t set the headset up, The New York Timesreported.

Meta’s metaverse is a meme for bad graphics

Without a clear vision, it became far too easy for Meta’s critics to seize on aesthetic issues and other problems. For now, the closest thing Meta has to the “metaverse” is Horizon Worlds, its social VR playground where users are free to explore as their avatar. But the experience of actually using it is far different than the polished videos and demos Meta has shared.

This was never more apparent than when Zuckerberg earnestly posted a screenshot of his avatar in front of the Eiffel Tower and Barcelona’s Sagrada Familia to mark Horizon World’s launch in France and Spain. The screenshot was hilariously bad and quickly took on a life of its own as people mocked the “1995 level graphics.”

Mark Zuckerberg's Horizon avatar.
Meta

Zuckerberg quickly promised new and improved avatars, and showed off a more realistic likeness of himself, saying that “graphics in Horizon are capable of much more.” (A post on LinkedIn, which has since been deleted, later revealed that the “improved” Zuck avatar took about a month and “40 iterations” to complete.)

Then, at the company’s Connect event, Zuckerberg promised an even bigger advancement: legs. Soon, Horizon’s cartoonish, legless avatars would be replaced with ones resembling actual, walking humans. We watched as Zuckerberg’s “full body” avatar casually strolled around Horizon Worlds. But while it was first thought to be a turning point — adding leg tracking to VR has been a notoriously tricky problem — it turned out this particular demo was more stagecraft than actual innovation. The company later confirmed that the demo was created with motion capture and wasn’t live VR.

Meta still says that its avatars will eventually have legs, but it’s not clear when, or if the feature will even look like the demo.

The metaverse is a money pit

It’s impossible to ignore that Zuckerberg’s metaverse pivot has also coincided with the company’s worst financial performance in recent memory. Meta’s revenue has shrunk for two straight quarters for the first time ever. Its stock has lost more than 60 percent of its value this year, wiping out billions of dollars.

To be fair, the metaverse isn’t entirely to blame. Apple’s anti-tracking changes in iOS have hurt the company’s advertising business. And the entire industry is reeling from an economic downturn that’s affected even the largest tech giants.

At the same time, Meta is undeniably losing vast amounts of money on its metaverse investments. Reality Labs lost $10 billion in 2021, and 2022’s losses already amounted to $9 billion by the third quarter. Those losses are expected to “grow significantly” in 2023, according to the company’s CFO.

Mark Zuckerberg in what's likely the company's new VR headset.
Meta

It’s no surprise, then, that Meta’s investors are starting to question whether all this metaverse stuff is really worth it. The CEO of Altimeter Capital, a longtime Meta shareholder, made headlines when he wrote an open letter to Mark Zuckerberg earlier this year that called the company’s metaverse investments “super-sized and terrifying, even by Silicon Valley standards.”

In the company’s most recent earnings call, where Zuckerberg more often fields peppy questions about the company’s ad business, one analyst also raised the issue of “experimental bets versus proven bets.”

“I think everyone wants to hear why you think this pays off,” he asked. Zuckerberg, who seemed a bit flustered by the question, replied that “the metaverse work is a longer term set of efforts that we’re working on, but I think that it’s going to end up working.” Patience, he said, will be rewarded.

The first weird gadget of CES 2023 is Lenovo’s Swiss Army lamp

CES 2023 usually features some pretty eccentric gadgets, and Lenovo is kicking off that trend with the Go Desk Station with Webcam. It’s designed for those of us with limited desk space, serving as a webcam, adjustable desk light, Qi wireless charger and expansion hub all in one. It doesn’t compromise on any of those things, but is priced accordingly.

The primary feature is the Lenovo Go 4K Pro Webcam (also available as a standalone camera) designed for video conferencing and high-res streaming. It can stream 4K at up to 30 fps and includes autofocus and auto-framing with an adjustable field of view, along with auto ambient light adjustment, via the built-in desk light.

Lenovo's desk light has an integrated webcam, wireless charger and 135W power input
Lenovo

That desk light rides on a height-adjustable and rotating arm, and can be positioned in almost any direction to illuminate your face or objects on your desk. You can choose from three color temperature options to match your environment, including 3,000K (yellow white), 4,500K (cool white) and 6,500K (daylight), with brightness up to 1600 lux at 0.5 meters (1.5 feet). 

It’s a versatile hub, as well. It has a 135-watt USB-C power input with a full-function 65-watt USB-C port for laptop power, to start with. It also includes 15-watt Qi compliant charging pad for mobile devices, a 20W USB Type-C port, two USB Type-A 3.1 ports and an HDMI 2.0 output for external displays up to 4K at 60fps.  

If you’re already looking for a desk lamp, wireless charger and USB hub, this could fit the bill in just a single purchase. You’ll pay for it though. The Go Desk Station with Webcam arrives in March 2023 starting at $329, or you can grab the Lenovo Go 4K Pro webcam by itself for $150, also in March next year. 

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TikTok will explain why it recommends videos on its ‘For You’ page

The algorithm that powers TikTok’s “For You” page has long been a source of fascination and suspicion. Fans often remark on the app’s eerie accuracy, while TikTok critics have at times speculated the company could subtly manipulate its algorithm to influence its users in more nefarious ways.

Now, the company is taking new steps to demystify some aspects of its algorithm. The app is introducing a feature that will “help people understand why a particular video has been recommended to them.” With the update, users will be able to tap on a new question mark icon, which will list some factors that played a role in the recommendation.

In a blog post, the company notes that its “recommendation system is powered by technical models” and the feature is meant to make “technical details more easily understandable.” For now, that also means the details shared sound a bit vague. For example, “this video is popular in the United States,” and “you are following Hanna” are two of the explanations provided by Tiktok. Other explanations may be based on “user interactions, such as content you watch, like or share, comments you post, or searches.”

The company says it plans to add “more granularity and transparency” to the feature over time, though, so the explanations could eventually get more detailed. A TikTok spokesperson said that future versions may also incorporate other factors that influence the app’s algorithm, like an individual’s account settings.

While the feature will likely not do much to assuage critics who think TikTok, or parent company ByteDance, uses the algorithm to manipulate users, it could help make its recommendations a bit more understandable to its users. And the change is part of a broader move from TikTok to prove it’s willing to be more transparent about the inner workings of its app. The company has also partnered with Oracle to conduct a review of its algorithms and content moderation system.

The Morning After: We tried Dyson’s air-purifying headphones

Dyson’s Zone is a headset-visor that processes the air you breathe and pumps it, well, into your face. Now we know the price ($949!) and launch date (March 2023), the company invited press to strap the baffling device on and test it a little more extensively.

In a dark blue with copper accents, it looks a little subtler than the press images. But it’s still going to turn heads. The Dyson Zone is not designed to protect against COVID-19 or other viruses, as it does not seal to your face. The air purifier filters have a dual-layer design with potassium-enriched carbon to capture acidic gasses. The company claims the filters will block 99 percent of particles, including those as small as 0.1 microns for “filtering city fumes and pollutants.” However, you can use inserts like an N95 mask attachment – also offered by Dyson.

You can check out Engadget’s Cherlynn Low wearing the Dyson Zone around New York.

– Mat Smith

The Morning After isn’t just a newsletter – it’s also a daily podcast. Get our daily audio briefings, Monday through Friday, by subscribing right here.

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Meta reconfirms its commitment to the metaverse

While acknowledging that 2022 was “harder than we expected” for its metaverse plans, Meta remains committed to the technology, Reality Labs CTO Andrew Bosworth wrote in a blog post. To that end, the company is planning to put 20 percent of its total spending toward Reality Labs in 2023, with half of that going directly toward augmented reality (AR) initiatives — around the same amount as last year. 

Meta was criticized this year for putting billions toward metaverse projects and seeing a loss of $9.4 billion from Reality Labs through the first three-quarters of 2022. “Economic challenges across the world, combined with pressures on Meta’s core business, created a perfect storm of skepticism about the investments we’re making,” Bosworth acknowledged.

However, reversing course now could produce “disastrous consequences,” he added. Noting that daily active Facebook users (DAUs) were at an all-time high, the 20 percent investment in Reality Labs “makes sense for a company committed to staying at the leading edge” of AR tech. 

While Reality Labs is losing money, the spending enabled Meta to develop “foundational pieces of technology” for the future, Bosworth said. Specifically, Meta shipped the Quest Pro headset with mixed reality and eye and face tracking that have been adopted by developers, creators and builders. “We’ll be living with the benefits of this work for decades to come.”

It looks like Meta and its investors will need to stay patient, though, as the company’s vision for immersive AR glasses is years off. “Our vision for true AR glasses will require years of progress making our devices slimmer, lighter, faster, and more powerful, all while consuming way less battery power and generating much less heat,” according to Bosworth.

In the shorter term, Reality Labs is working to improve its incredibly basic avatar system, with more news coming in 2023. It’s also planning to help Horizon Worlds “flourish,” will introduce a Meta Question Gaming Showcase in the spring and reveal the “successor to the Meta Quest 2” sometime next year. 

Virtual reality pioneer John Carmack recently left Meta, while criticizing the company’s lack of efficiency. Bosworth also acknowledged the likely arrival of Apple’s AR headset and HTC’s Meta Quest rival likely coming in 2023 Given all that, Meta likely wanted to assure users and investors alike that the company is staying the course on AR, despite the challenges.