Samsung Galaxy S23 Ultra hands-on: A 200MP camera is the biggest update

It’s February and the first major flagship phone launch of 2023 is here. Samsung is launching the new Galaxy S23 series at its Unpacked event in San Francisco today, and this year’s trio of phones are no surprise. While last year’s focus was on the add…

Samsung’s Galaxy Book 3 Ultra laptop includes AMOLED screen tech borrowed from phones

True to the rumors, Samsung has unveiled the Galaxy Book 3 line — including the company’s first-ever Ultra laptop model. The Galaxy Book 3 Pro, Galaxy Book 3 Pro 360 convertible and Galaxy Book 3 Ultra all center around 120Hz, 2,880 x 1,800 “Dynamic AMOLED 2X” displays with technology lifted directly from Samsung’s higher-end smartphones. You’ll only find touch input on the Pro 360, but this still promises rich colors (120 percent of the DCI-P3 gamut), smooth responses and DisplayHDR True Black 500 support.

The 16-inch Galaxy Book 3 Ultra (pictured above) is, unsurprisingly, billed as a performance powerhouse. It comes with up to a 13th-gen Intel Core i9 and NVIDIA’s GeForce RTX 4070 graphics — this is very much a gaming machine. You can also expect up to 32GB of RAM, a 1TB SSD (with an expansion slot), a 1080p webcam and an AKG-tuned quad speaker array with Dolby Atmos surround. Two Thunderbolt 4 ports, one USB-A port, a microSD slot, a headphone jack and HDMI round out connectivity. The Ultra is an easy-to-carry system despite the specs, weighing 3.9lbs and measuring 0.65in thick thanks to a “full” aluminum frame that you’ll also find in other models.

Samsung Galaxy Book 3 Pro 360
Samsung

The Galaxy Book 3 Pro and Pro 360 (middle) are more conventional thin-and-light portables. Both support up to a 13th-gen Core i7 and lean on integrated Iris Xe graphics. They support up to 32GB of RAM a 1TB SSD and the ports of the Ultra, but don’t have the Ultra’s expansion or HDMI 2.0 compatibility (only HDMI 1.4). The Pro is available in a very light (2.42lbs) 14-inch model as well as a 16-inch (3.4lbs) configuration, while the Pro 360 is only available in a 16-inch (3.7lbs) variant. The touchscreen laptop does have optional 5G, however.

Integration with Samsung’s phones is tighter than before, too. Multi Control now lets you steer your handset (not just your tablet) using the Galaxy Book 3’s keyboard and trackpad — you can drag-and-drop content between devices. You can automatically upload the phones’ Expert RAW photos and edit them in Adobe Lightroom, too. The company is also eager to note support for Microsoft Phone Link, including new productivity features. You can quickly continue web browsing on your computer, or quickly connect to your phone’s hotspot.

Prices start at $1,249 for the Galaxy Book 3 Pro, $1,399 for the Pro 360 and $2,199 for the Ultra. Pre-orders begin today. They’ll ship on February 17th, starting with the Pro and Pro 360 notebooks. It’s evident that the Ultra is the headliner, though, as it’s one of the few truly portable laptops that can still deliver the performance needed for games and heavy-duty media editing.

Samsung Galaxy Book 3 Ultra hands-on: NVIDIA RTX 4070 power in a super slim frame

Samsung is ready to take its Ultra branding to the final frontier — at least, as far as its mobile products go. After introducing an Ultra variant of its tablets last year, the company is launching a similarly high-specced model of its Galaxy Book lapt…

‘Apex Legends Mobile’ is shutting down after less than a year

Along with delaying Star Wars Jedi: Survivorby six weeks, Electronic Arts says it’s shutting down Apex Legends Mobile less than a year after releasing the game on iOS and Android. The company is also abandoning Battlefield Mobile and closing Industrial Toys, the studio behind that game.

“At Respawn, we aim to provide players with games that are consistently outstanding,” Respawn Entertainment said in a statement. “Following a strong start, the content pipeline for Apex Legends Mobile has begun to fall short of that bar for quality, quantity, and cadence. It is for this reason, after months of working with our development partner, that we have made the mutual decision to sunset our mobile game.” Tencent and Lightspeed had been working on the mobile version.

EA has already delisted Apex Mobile (which Apple named the iPhone game of the year for 2022) from app stores and halted all in-app purchases with real money. The game will still be playable for a few more months until the servers are switched off on May 1st at 7PM ET. EA says it won’t refund real money purchases but suggests that users can request refunds from the App Store or Play Store.

As for Battlefield Mobile, that game hadn’t been fully rolled out. EA started testing it in select markets in the fall of 2021. EA says it’s still focused on helping the Battlefield series reach its potential (it has ambitious plans for the franchise) and supporting Battlefield 2042, but a mobile version is no longer on the cards for the time being.

Meanwhile, around the same time EA announced the end of Apex Legends Mobile, it emerged that the Epic Games-published Rumbleverse, a pro wrestling-themed battle royale, will shut down at the end of this month. While big players like Fortnite, PUBG: Battlegrounds, the PC and console version of Apex Legends and Fall Guys seem to be doing just fine for now, these closures suggest the battle royale bubble is starting to burst.

FTC faces setback in bid to block Meta’s acquisition of VR developer Within

The Federal Trade Commission has suffered a setback in its attempt to prevent Meta from buying Supernatural developer Within Unlimited. According to Bloomberg, a federal court this week denied the agency’s request for a preliminary injunction to block …

Commerce Department calls Google and Apple ‘gatekeepers’ of mobile apps

Biden administration officials have taken aim at Apple and Google in a new report, describing the pair as “gatekeepers” of the mobile apps that consumers and businesses rely on. The Department of Commerce’s National Telecommunications and Information Administration (NTIA) states that users “should have more control over their devices” and argues that more legislation is probably needed to bolster competition in the app ecosystem. The agency also claims that “the current ecosystem is not a level playing field.”

In a report titled “Competition in the Mobile App Ecosystem” (PDF), the NTIA says it pinpointed two major policy issues that are getting in the way of a more competitive app ecosystem. First, it says that users “largely” can’t get apps outside of the Google and Apple-controlled app store model. The report notes that sideloading is not an option broadly available to most iOS users and that alternative app stores such as Amazon Appstore and Samsung’s Galaxy Store “are not currently sufficiently viable options to create robust competition.”

The NTIA says the second issue it identified is that Apple and Google impose technical barriers that can make it more difficult for developers to compete. These can include factors such as limits on how apps function and funneling apps through “slow and opaque review processes,” the report says.

The agency determined that, while there are some benefits to the current mobile app ecosystem, particularly when it comes to security measures, the cons outweighed the pros. It added that it’s still possible to shore up privacy and security in a more competitive marketplace. To get to that point, the NTIA suggests that several changes are required.

First, it says, users should have more control over what they do with their devices, including the option to set their own apps as defaults (something that’s already possible on Android and iOS to some degree), a way to hide or remove pre-installed apps and the ability to use third-party app stores. The NTIA argues that operators of app stores shouldn’t give their own apps preferential treatment in search results as well.

In addition, there should be measures in place to prevent limits on sideloading, web apps and other app stores “while still preserving appropriate latitude for privacy and security safeguards,” the agency said. Moreover, it claimed that “limits on in-app purchasing options should be addressed” by preventing app store operators from forcing developers to use their own payment systems. Google has been testing third-party billing options for certain Android apps, while Apple last year started allowing certain app makers to direct users to their websites to manage payments and accounts.

“We appreciate the report acknowledges the importance of user privacy, data security and user convenience,” an Apple spokesperson told Engadget in a statement. “Nevertheless, we respectfully disagree with a number of conclusions reached in the report, which ignore the investments we make in innovation, privacy and security — all of which contribute to why users love iPhone and create a level playing field for small developers to compete on a safe and trusted platform.”

In a filing with the NTIA, Apple said it “competes with other products that do not offer the same level of protection and instead choose to let customers load unvetted code onto their devices — which independent studies show leads to more malware and less privacy.” The company also claimed that if its “security and privacy protections were regulated out of existence, the result would thus be less competition and less consumer choice.”

Engadget has contacted Google for comment.

The NTIA report comes amid a drive from the White House to bolster competition in the tech industry. “My vision for our economy is one in which everyone — small and midsized businesses, mom-and-pop shops, entrepreneurs — can compete on a level playing field with the biggest companies,” President Joe Biden wrote last month in a Wall Street Journal op-ed.

There have been attempts in Congress to increase competition in the mobile app ecosystem. Proposed legislation called the Open App Markets Act failed to pass in the last session despite gaining bipartisan support. It would have required Apple and Google to let developers use third-party app stores and payment systems.

The best gaming laptops for 2023

For a few years now, gaming laptops have been some of the most intriguing PCs around. They’ve gotten thinner and lighter, naturally — but they’ve also become vastly more powerful and efficient, making them suitable for both work and play. They’ve adopted some bold innovations, like rotating hinges and near desktop-like customizability. Gaming laptops are where PC makers can get adventurous.

If you’re a professional in the market for a beefy new computer, and you like to play a few rounds of Apex Legends on occasion, it may make more sense to go for a gaming notebook instead of a MacBook Pro-like workstation. You’ll still get plenty of power for video encoding and 3D rendering, plus you may end up paying less. We’ll help you figure out which is the best gaming laptop for you, from budget options like the Dell G15 to premium notebooks like the Razer Blade 15 and everything in between.

ASUS ROG G14
Devindra Hardawar/Engadget

What’s your budget? 

Your laptop buying journey starts and ends with the amount of money you’re willing to spend. No surprise there. The good news: There are plenty of options for gamers of every budget. In particular, we’re seeing some great PC gaming choices under $1,000, like Dell’s G15 lineup. A cheap gaming laptop in this price range will definitely feel a bit flimsier than pricier models, and they’ll likely skimp on RAM, storage and overall power. But they should be able to handle most games in 1080p at 60 frames per second, which is the bare minimum you’d want from any system.

Things get interesting when you start looking at the best gaming laptops in the mid-range space, with prices at $1,000 and higher. At that point, you’ll start finding PCs like the ASUS Zephyrus ROG G14, one of our favorite gaming notebooks. In general, you can look forward to far better build quality than budget laptops (metal cases!), improved graphics power and enough RAM and storage space to handle the most demanding games. These are the notebooks we’d recommend for most people, as they’ll keep you gaming and working for years before you need to worry about an upgrade.

If you’re willing to spend around $1,800 or more, you can start considering more premium options like Razer’s Blade. Expect impeccably polished cases, the fastest hardware on the market, and ridiculously thin designs. The sky’s the limit here: Alienware’s uber customizable Area 51m is an enormous beast that can cost up to $4,700. Few people need a machine that pricey, but if you’re a gamer with extra cash to burn, it may be worth taking a close look at some of these pricier systems.

Origin Evo16

What kind of CPU and GPU do you want?

The answer to this question used to be relatively simple: Just get an Intel chip with an NVIDIA GPU. But over the last few years, AMD came out swinging with its Ryzen notebook processors, which are better suited for juggling multiple tasks at once (like streaming to Twitch while blasting fools in Fortnite). Intel responded with its impressive 12th-gen chips, but it’s nice to have decent Ryzen AMD alternatives available, especially since they’re often cheaper than comparable Intel models.

When it comes to video cards, though, AMD is still catching up. Its Radeon RX 6000M GPU has been a fantastic performer in notebooks like ASUS’s ROG Strix G15, but it still lags behind NVIDIA when it comes to newer features like ray tracing. But at least a Radeon-powered notebook can approach the general gaming performance of NVIDIA’s RTX 3070 and 3080 GPUs.

If you want to future-proof your purchase, or you’re just eager to see how much better ray tracing can make your games look, you’re probably better off with an NVIDIA video card. They’re in far more systems, and it’s clear that they have better optimized ray tracing technology. NVIDIA GeForce RTX GPUs also feature the company’s DLSS technology, which uses AI to upscale games to higher resolutions. That’ll let you play a game like Destiny 2 in 4K with faster frame rates. That’s useful if you’re trying to take advantage of a high refresh rate monitor.

NVIDIA’s RTX 3050 is a decent entry point, but we think you’d be better off with at least an RTX 3060 for solid 1080p and 1440p performance. The RTX 3070, meanwhile, is the best balance of price and gaming performance. It’ll be able to run many games in 4K with the help of DLSS, and it can even tackle demanding titles like Control. NVIDIA’s RTX 3080 and 3080 Ti are the king of the hill; you’ll pay a premium for any machine that includes them.

It’s worth noting that NVIDIA’s mobile GPUs aren’t directly comparable to its more powerful desktop hardware. PC makers can also tweak voltages to make it perform better in a thinner case. Basically, don’t be surprised if you see notebooks that perform very differently, even if they’re all equipped with the same GPU.

Razer Blade 15

What kind of screen do you want?

Screen size is a good place to start when judging gaming notebooks. In general, 15-inch laptops will be the best balance of immersion and portability, while larger 17-inch models are heftier, but naturally give you more screen real estate. There are some 13-inch gaming notebooks, like the Razer Blade Stealth, but paradoxically you’ll often end up paying more for those than slightly larger 15-inch options. We’re also seeing plenty of 14-inch options, like the Zephyrus G14 and Blade 14, which are generally beefier than 13-inch laptops while still being relatively portable.

But these days, there is plenty to consider beyond screen size. For one: refresh rates. Most monitors refresh their screens vertically 60 times per second, or at 60Hz. That’s a standard in use since black and white NTSC TVs. But over the past few years, displays have evolved considerably. Now, 120Hz 1080p screens are the bare minimum you’d want in any gaming notebook — and there are faster 144Hz, 240Hz and even 360Hz panels. All of this is in the service of one thing: making everything on your display look as smooth as possible.

Gigabyte Aero 15
Steve Dent/Engadget

For games, higher refresh rates also help eliminate screen tearing and other artifacts that could get in the way of your frag fest. And for everything else, it just leads to a better viewing experience. Even scrolling a web page on a 120Hz or faster monitor is starkly different from a 60Hz screen. Instead of seeing a jittery wall of text and pictures, everything moves seamlessly, as if you’re unwinding a glossy paper magazine. Going beyond 120Hz makes gameplay look even more responsive, which to some players gives them a slight advantage.

Not to make things more complicated, but you should also keep an eye out for NVIDIA’s G-SYNC and AMD’s FreeSync. They’re both adaptive sync technologies that can match your screen’s refresh rate with the framerate of your game. That also helps to reduce screen tearing and make gameplay smoother. Consider them nice bonuses on top of a high refresh rate monitor; they’re not necessary, but they can still offer a slight visual improvement.

One more thing: Most of these suggestions are related to LCD screens, not OLEDs. While OLED makes a phenomenal choice for TVs, it’s a bit more complicated when it comes to gaming laptops. They’re mostly limited to 60Hz, though some models offer 90Hz. Still, you won’t see the smoothness of a 120Hz or 144Hz screen. OLEDs also typically come as 4K or 3.5K panels – you’ll need a ton of GPU power to run games natively at that resolution. They look incredible, with the best black levels and contrast on the market, but we think most gamers would be better off with an LCD.

ASUS ROG G14
Devindra Hardawar/Engadget

A few other takeaways:

  • Get at least 16GB of RAM. And if you’re planning to do a ton of multitasking while streaming, 32GB is worth considering.

  • Storage is still a huge concern. These days, I’d recommend aiming for a 1TB M.2 SSD, which should be enough space to juggle a few large titles like Destiny 2. Some laptops also have room for standard SATA drives, which are far cheaper than M.2’s and can hold more data.

  • Normally we’d recommend getting your hands on a system before you buy, but that’s tough as we’re in the midst of a pandemic. I’d recommend snagging your preferred system from a retailer with a simple return policy, like Amazon or Best Buy. If you don’t like it, you can always ship it back easily.

  • Don’t forget about accessories! You’ll need a good mouse, keyboard and headphones.

Best overall: ASUS ROG Zephyrus G14

If you can’t tell by now, we really like the Zephyrus G14. It’s shockingly compact, at just 3.5 pounds, and features AMD’s new Ryzen chips paired together with its Radeon 6000M graphics (we’d recommend the Ryzen 9 model with an RX 6700M for $1,400). While its 14-inch screen is a bit smaller than our other recommendations, it looks great and features a fast 144Hz refresh rate. We also like its retro-future design (some configurations have tiny LEDs on its rear panel for extra flair). While the G14 has jumped in price since it debuted, it’s still one of the best gaming notebooks around, especially since ASUS has finally added a built-in webcam.

Best budget: Dell G15

We’ve been fans of Dell’s G5 line ever since it first appeared a few years ago. Now dubbed the G15, it starts at under $1,000 and features all of the latest hardware, like Intel’s 12th-generation CPUs and NVIDIA’s RTX 30-series cards. (You can also find AMD Ryzen chips in some models.) This budget gaming laptop is a bit heavy, weighing over five pounds, but it’s a solid notebook otherwise. And you can even bring it into mid-range gaming territory if you spec up to the RTX 3060.

Best premium gaming laptop: Razer Blade 15

Razer continues to do a stellar job of delivering bleeding-edge hardware in a sleek package that would make Mac users jealous. The Blade 15 has just about everything you’d want, including NVIDIA’s fastest mobile GPU, the RTX 3080 Ti, as well as Intel’s 12th-gen CPUs and speedy quad-HD screens. Our recommendation? Consider the model with a Quad HD 165Hz screen and an RTX 3070 GPU for $2,050. You can easily save some cash by going for a cheaper notebook, but they won’t feel nearly as polished as the Blade.

Another good option: Acer Predator Triton 500 SE

While we’ve seen some wilder concepts from Acer, like its 360-degree hinge-equipped Triton 900, the Triton 500 is a more affordable bread and butter option. This year, it’s bumped up to a 16-inch display, giving you more of an immersive gaming experience. It’s relatively thin, weighs just over five pounds, and it can be equipped with Intel’s 11th-gen CPUs and NVIDIA’s RTX 30-series GPUs. Acer’s build quality is as sturdy as ever, and it has most of the standard features you’d need in a gaming notebook.

Best large gaming laptop: Razer Blade 17

Take everything we loved about the Razer Blade 15, scale it up to a larger 17-inch screen, and you’re pretty much in gamer paradise. If you can live with its six-pound weight, the Blade 17 will deliver the most desktop-like gaming experience you can find in a notebook. It’s relatively slim, and it’s perfect for binging Netflix in bed. The Blade 17 is also a smart choice if you’re editing media, as its larger screen space makes it perfect for diving into larger timelines. It’s not for everyone, but sometimes you just have to go big or go home, right?

Best with a dual screen: ASUS ROG Zephyrus Duo 16

You know if you actually need a dual-screen laptop: Maybe a single 17-inch screen isn’t enough, or you want a mobile setup that’s closer to a multi-monitor desktop. If that’s the case, the Zephyrus Duo 16 is made for you. It’s powerful, and its extra 14-inch screen can easily let you multitask while gaming dutifully working. It also has all of the latest hardware you’d want, like AMD’s new Ryzen chips and NVIDIA’s RTX 3000 GPUs. Sure, it’s nowhere near portable, but a true multitasker won’t mind.

Jony Ive designed a ‘perfect’ Red Nose for the Comic Relief charity

Jony Ive once designed a limited edition Leica camera for charity, but he worked on a far lower-tech product for the UK charity Comic Relief’s Red Nose Day. In fact, the famed ex-Apple designer came up with a new version of the Red Nose itself, designing a model that transforms from a flat “C” shape into a honeycomb paper sphere. It’s a key part of Comic Relief’s annual charity broadcast March 17th on several BBC channels. 

In a short video (below), comedian Diane Morgan jokingly describes it as “the most perfect nose in history.” It has a few typical Ive touches, like plant-based materials and a small case for storage when it’s folded flat. In a press release, Comic Relief called it “the most dramatic makeover since [the Red Nose] debut in 1988.”

“We’ve grown up with Comic Relief and are proud to support their remarkable work,” said Ive. “This new and seemingly simple Red Nose has been a fabulously complex little object to design and make and has involved our entire team. We hope it brings a little moment of joy to everyone who wears one.” 

The £2.50 ($3) product is being sold directly by Comic Relief and also on Amazon for the first time with a limit of eight per customer. Money raised from the March 17th telethon and Red Nose sales goes toward people battling issues like homelessness, mental health issues and food insecurity. Ive left Apple in 2019 and now co-leads his own firm LoveFrom with designer Marc Newson.